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BATTLEFIELD 3...NOW FOR REAL

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Post by GoMonkey66 Wed Sep 05, 2012 10:06 am

So you can fart a fireball with the artillery? AWESOME!
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Post by GoMonkey66 Wed Sep 05, 2012 10:10 am

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Post by mrgerbik03 Wed Sep 05, 2012 10:14 am

GoMonkey66 wrote:So you can fart a fireball with the artillery? AWESOME!

yeah, wondering if its self activated or not. Lots of nice troll possibilities.

Bigger question is how the fuck am I going to get 9000 points with that thing to unlock....
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Post by GoMonkey66 Wed Sep 05, 2012 10:18 am

It probably isn't auto...you'd deploy it like vehicle smoke, most likely.
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Post by Watkins34 Wed Sep 05, 2012 10:43 am

Oh noooooo my SPM is down by 2.
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Post by law_1990 Wed Sep 05, 2012 11:26 am

already a shit ton of layzan wanna be faggots on tank superiority.

woe is me
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Post by Decreped Wed Sep 05, 2012 12:17 pm

<3 artillery.

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Post by Crazy_driveR3 Wed Sep 05, 2012 12:26 pm

Well i jumped out of the Havoc and landed on the AC-130, but i was still holding my hands out like i was skydiving and it just knocked me off.

i dont think its possible

The artillery is awesome. i like how you can still drive off with it disabled but hate how a javelin can OHK you
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Post by GoMonkey66 Wed Sep 05, 2012 12:29 pm

Crazy_driveR3 wrote:
The artillery is awesome. i like how you can still drive off with it disabled but hate how a javelin can OHK you

is it a OHK with normal lock, or do you mean when laser designated?
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Post by Crazy_driveR3 Wed Sep 05, 2012 12:36 pm

GoMonkey66 wrote:
Crazy_driveR3 wrote:
The artillery is awesome. i like how you can still drive off with it disabled but hate how a javelin can OHK you

is it a OHK with normal lock, or do you mean when laser designated?
no. like your character dies. the artillery will roll away with 40% while you are dead. and thats without the damage bonus
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Post by GoMonkey66 Wed Sep 05, 2012 12:41 pm

Oh yeah...because you're in an unprotected driver seat. You can also be shot out of the damn thing.
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Post by mrgerbik03 Wed Sep 05, 2012 12:48 pm

Decreped wrote:<3 artillery.


Yeah, its pretty cool. Spent a few minutes today figuring out ranges and stuff...figure it will be a lot of fun picking artillery and then bombarding the AC130 spawn flag
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Post by Decreped Wed Sep 05, 2012 12:49 pm

The AA missiles you get for them work great. With the artillery you can cover the gunship from anything underneath it. And if a full spray of rockets hits a tank, its dead.
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Post by GoMonkey66 Thu Sep 06, 2012 12:09 am

Armored Kill Rush is some of the shittiest shit that shitheads ever shat. Seriously shitty.
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Post by law_1990 Thu Sep 06, 2012 12:44 am

GoMonkey66 wrote:Armored Kill Rush is some of the shittiest shit that shitheads ever shat. Seriously shitty.
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Post by law_1990 Thu Sep 06, 2012 12:44 am

law_1990 wrote:
GoMonkey66 wrote:Armored Kill Rush is some of the shittiest shit that shitheads ever shat. Seriously shitty.
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Post by law_1990 Thu Sep 06, 2012 12:44 am

law_1990 wrote:
law_1990 wrote:
GoMonkey66 wrote:Armored Kill Rush is some of the shittiest shit that shitheads ever shat. Seriously shitty.
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Post by law_1990 Thu Sep 06, 2012 12:44 am

law_1990 wrote:
law_1990 wrote:
law_1990 wrote:
GoMonkey66 wrote:Armored Kill Rush is some of the shittiest shit that shitheads ever shat. Seriously shitty.
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Post by GoMonkey66 Thu Sep 06, 2012 1:05 am

^ he didn't like it either, apparently...
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Post by Crazy_driveR3 Thu Sep 06, 2012 4:25 am

i have only been in Armored Sheild Rush for one base and all i saw was the defenders getting one T-90 while the Attackers has an AC-130 and like 3 TDs.

impossibru
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Post by Guest Thu Sep 06, 2012 6:48 am

Crazy_driveR3 wrote:i have only been in Armored Sheild Rush for one base and all i saw was the defenders getting one T-90 while the Attackers has an AC-130 and like 3 TDs.

impossibru

Sounds fair. DICE sure knows how balancing works. I haven't seen such a one sided rush map since Alpha Stage Operation Metro.

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Post by DaN-PrS Thu Sep 06, 2012 8:05 am

RagingTaxidermist wrote: I haven't seen such a one sided rush map since Alpha Stage Operation Metro.



BATTLEFIELD 3...NOW FOR REAL - Page 17 I2kcZhZuCEiDdK-HwctYGg2
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Post by GoMonkey66 Thu Sep 06, 2012 8:17 am

Every base the defenders fight off a tank, 3 TDs, the AC, quads, a helicopter, and two jets...and shit respawns so fast that if you take the AC down it is back before you can rearm with more stingers. Plus as that fucking thing circles assholes are constantly parachuting out of it right into your base. On Shield you get attack chopper on chopper, and if it gets destroyed it is back almost immediately, but the attackers also get artillery. I get the vehicle focus, but it is just fucked, at least defending. All they need to win is the lag caused by an artillery barrage. GFYSDICE.
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Post by Guest Thu Sep 06, 2012 8:42 am

GoMonkey66 wrote:Every base the defenders fight off a tank, 3 TDs, the AC, quads, a helicopter, and two jets...and shit respawns so fast that if you take the AC down it is back before you can rearm with more stingers. Plus as that fucking thing circles assholes are constantly parachuting out of it right into your base. On Shield you get attack chopper on chopper, and if it gets destroyed it is back almost immediately, but the attackers also get artillery. I get the vehicle focus, but it is just fucked, at least defending. All they need to win is the lag caused by an artillery barrage. GFYSDICE.

Defenders should get TDs, not the attackers. Here's how I'd do it:

Defenders: 2 TD, Artillery, 1 Tank, 1 Chopper
Attackers: 3 Tanks, AC130, 1 Chopper, 2 Quads, 1 IFV

Thoughts?

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Post by null Thu Sep 06, 2012 8:56 am

law_1990 wrote:
law_1990 wrote:
law_1990 wrote:
law_1990 wrote:
GoMonkey66 wrote:Armored Kill Rush is some of the shittiest shit that shitheads ever shat. Seriously shitty.
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Post by null Thu Sep 06, 2012 8:59 am

RagingTaxidermist wrote:Defenders should get quads, also the attackers. Here's how I'd do it:

Defenders: quads
Attackers: more quads

Thoughts?

better
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Post by Guest Thu Sep 06, 2012 9:31 am

kaumatizo wrote:
RagingTaxidermist wrote:Defenders should get quads, also the attackers. Here's how I'd do it:

Defenders: quads
Attackers: more quads

Thoughts?

better

Remove Squad Rush, rename it Quad Rush.

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Post by law_1990 Thu Sep 06, 2012 9:36 am

DICE were all like 'how can we piss off law again?'

'i know, we'll make the AK rush so lop-sided he'll rage quit in the middle of a game. That'll work'


and it did.
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Post by Crazy_driveR3 Thu Sep 06, 2012 9:37 am

RagingTaxidermist wrote:
kaumatizo wrote:
RagingTaxidermist wrote:Defenders should get quads, also the attackers. Here's how I'd do it:

Defenders: quads
Attackers: more quads

Thoughts?

better

Remove Squad Rush, rename it Quad Rush.
We have actually made a new game mode.

QUICK, SOMEONE MAKE IT HAPPEN

EDIT: Another thing, Dont use Zoom Optics on Artillery. the only thing it zooms in is the AA missiles , which is pointless because of the range. im close to getting the Proximity Defense though
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Post by null Thu Sep 06, 2012 9:41 am

law_1990 wrote:DICE were all like 'how can we piss off law again?'

'i know, we'll make the AK rush so lop-sided he'll rage quit in the middle of a game. That'll work'


and it did.

Lmao, but did that close quarters match made it all better?
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