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Black Ops 2

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Are you getting BO2, and if so, how do you feel about it?

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Total Votes : 14
 
 
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Post by mrgerbik03 Fri Nov 30, 2012 9:40 pm

think I am failing networking 101....

but my router says that when I am port forwarding I need to enter an ip address...I assume this would be the static ip address for my ps3?
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Post by DaN-PrS Fri Nov 30, 2012 11:22 pm

oui

you need to set that up first, remember it and then assign the port to it

then take it a step forward and prioritize it in QoS settings either by mac address, ip address or LAN port


easiest way to set up static adresses is to turn on the device (PS3) and then just use whatever ip adress it currently has as the static one. usually the router will give you the option of currently connected devices to choose from in the static ip menu...

hope I confused the shit out of you Thumbs Up
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Post by GoMonkey66 Sat Dec 01, 2012 3:11 am

Thumbs Up
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Post by Guest Sat Dec 01, 2012 7:11 pm

anyone want to play tonight?

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Post by GoMonkey66 Sat Dec 01, 2012 9:43 pm

Yup. I will be on. Played a lot this afternoon but will be on when the Mrs goes to bed.
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Post by GoMonkey66 Thu Dec 06, 2012 5:56 pm

Got my first gold camo...MP7. I'm almost to prestige 3 on it too (like 15.5-16) so i will be done with it and can move on to the next one. Also have 5/10 long shots to go on the red dot and that one is done too.
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Post by GoMonkey66 Fri Dec 07, 2012 9:17 am

Incoming patch tonight: LINKY


EDIT: it may already be live...dunno.

EDITEDIT: Yes, it's live.
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Post by Crazy_driveR3 Fri Dec 07, 2012 9:24 am

GoMonkey66 wrote:Incoming patch tonight: LINKY


EDIT: it may already be live...dunno.

EDITEDIT: Yes, it's live.
all they did was add recoil.

.......
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Post by Guest Fri Dec 07, 2012 9:31 am

Crazy_driveR3 wrote:
GoMonkey66 wrote:Incoming patch tonight: LINKY


EDIT: it may already be live...dunno.

EDITEDIT: Yes, it's live.
all they did was add recoil.

.......

Why would they reduce the headshot multiplier for those pistols? Are headshots less lethal because I'm using a full auto/burst pistol? Why am I trying to add logic here. This is CoD. The guns could shoot hotdogs and do extra damage when they hit you directly in the anus.

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Post by Guest Fri Dec 07, 2012 9:35 am

"Players with Black Hat PDA can no longer hack a Care Package faster than the owner can capture it." fuck

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Post by GoMonkey66 Fri Dec 07, 2012 9:52 am

1) No, they didn't just add recoil. There are a lot of stability things they addressed, which I appreciate. Also, recoil buff for hipfiring laser rifles is a GOOD thing. There's also a lot of little fine tuning. But anyway, this patch was less about addressing balance, and more of a "ok, we got the BIG shit fixed, let's get the little tweaks out of the way" patch. Bigger balance issues will be coming, but right now there just isn't enough of an imbalance to warrant it. I'd say if anything, nerf SMG damage over range, and increase move speed with ARs (and make ADS for them a little faster)...and get rid of the fucking noobcrutch target finder scope, or at least remove it from LMGs.

2) the multiplier reduction was (I think) because those pistols don't have much recoil, so you essentially get (with the 93) three headshots for the price of one...dead is dead.

3) The Black Hat fix is a good one. Stealing a teammate's CP is a dick move, even in COD, lol. You can still DO it, you just can't take it faster than the owner can. And you can still do it at distance, something the owner can't (since he needs to go up to it).
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Post by mrgerbik03 Fri Dec 07, 2012 10:02 am

when 90% of players use an smg...something aint right, though most of the maps are pure smg/shotgun maps given their size and CQ. Overall these seem about right.

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Post by GoMonkey66 Fri Dec 07, 2012 10:09 am

I use an SMG a lot...like...a LOT, but I think lately I've been getting killed a lot more by ARs...the M27 or whatever, and the Type 25. I'm just working on SMGs now because I know they are eventually going to get nerfed and I want them done before that happens. And yeah, you're right...the maps are smallish and have pretty tight confines or short lines of sight, so there's no point in limiting your mobility by using big slow longer range guns. When I use anything other than an SMG now I feel so slow to move and to aim, lol. Especially since I;m using lightweight and extreme conditioning and dexterity a lot.
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Post by mrgerbik03 Fri Dec 07, 2012 10:28 am

I have yet to find a good reason to use an LMG. Seems like they are only good for "defending" on a game like capture the flag. The aimbot target finder should be adjusted, in either how long it takes to ID a target or how many it can ID at a time.

The PDA thing is cool...hack all the things!
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Post by GoMonkey66 Fri Dec 07, 2012 10:35 am

I have a loadout that is an SMG, SMAW or AA, 2x Black Hats, scavenger, engineer, hardline, and one Betty. I just run around hacking and picking up reloads on it while tossing betties in every corner...much lolz. If I can't hack it I shoot it down. Not too many kills, but so many points and so much confusion from the enemies, lol.
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Post by Guest Fri Dec 07, 2012 10:55 am

LMG's are fucking terrible. the only time u see people using them is when they have that aim bot attachment thing

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Post by GoMonkey66 Fri Dec 07, 2012 11:26 am

LMGs plus flack jacket and mask are great for a location-based objective game, like hardpoint or whatever where you need to defend a location. In TDM, yeah...all they are is this game's version of the COD corner camper's crutch. Which you see a whole lot less of now, thanks to killstreaks going away.
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Post by mrgerbik03 Thu Dec 13, 2012 10:57 am

Double XP this weekend....also some sort of clan challenge thing, but not clue what that is.
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Post by null Thu Dec 13, 2012 10:57 am

mrgerbik03 wrote:Double XP this weekend....also some sort of clan challenge thing, but not clue what that is.

i know what it is... TEAM GERBZ ATTACK!
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Post by GoMonkey66 Thu Dec 13, 2012 11:19 am

This weekend will be my last chance to play until next year, most likely...leaving for Chicago on Tuesday, won't be back until the 31st.
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Post by mrgerbik03 Thu Dec 13, 2012 2:00 pm

GoMonkey66 wrote:This weekend will be my last chance to play until next year, most likely...leaving for Chicago on Tuesday, won't be back until the 31st.

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Post by GoMonkey66 Thu Dec 13, 2012 2:05 pm

Agreed. Fucking newborns fucking up my shit. Stupid nephew.
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Post by mrgerbik03 Thu Dec 13, 2012 2:50 pm

GoMonkey66 wrote:Agreed. Fucking newborns fucking up my shit. Stupid nephew.

Well newborns don't do a whole lot, and Chicago is a fun place....but not as fun as Club Luna
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Post by GoMonkey66 Fri Dec 14, 2012 10:44 am

Double XP Weekend is now live, as of 10 AM pst.
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Post by mrgerbik03 Fri Dec 14, 2012 10:48 am

GoMonkey66 wrote:Double XP Weekend is now live, as of 10 AM pst.

GOGOGOGOGOGOGOGOGOGOGOGOGOGOGO

I have a work holiday dinner tonight, but should be on after I get home.
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Post by GoMonkey66 Fri Dec 14, 2012 10:58 am

I will play as much as I can this weekend...need to get it out of my system before Chicago, and I haven't played anything all week due to finals fun at UC Berkeley.
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Post by mrgerbik03 Sun Dec 16, 2012 9:53 pm

Sorry Monk....barely turned on the PS3 this weekend.
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Post by GoMonkey66 Mon Dec 17, 2012 7:48 am

I didn't get much time in either. Managed to hit prestige 1 level 55 though, so I'm gonna stay at that level for a while and work on shit. Never used my token reset from prestige 1, and I have like 28 of them now, so i think I will just use them on smgs and get diamond camo for all of them.

Since nobody else played I was solo all weekend, but i met a cool dude from Chico and we played a lot.
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Post by GoMonkey66 Wed Jan 09, 2013 9:01 am

Revolution DLC info...4 new MP maps, new Zombies map and Zombies game mode, and a new SMG:

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Post by Watkins34 Wed Jan 09, 2013 9:27 am

Idk I may get it but with aliens is coming out and the new BL2 dlc and I still have assassins creed 3 and uncharted 3 to finish #firstworldproblems.
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