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BATTLEFIELD 3...NOW FOR REAL

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Post by GoMonkey66 Mon Nov 28, 2011 9:13 pm

Watkins34 wrote:Dan monkey get your ass's on now.
SOON
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Post by null Mon Nov 28, 2011 9:49 pm

GoMonkey66 wrote:
Watkins34 wrote:Dan monkey get your ass's on now.
SOON

I am done for today...

JD- sorry every now and then I like to go lone wolf...
Plus we were screwed with the whole join a game with a squad.
And I figured watkins and raz wanted to play with Jew.
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Post by Watkins34 Mon Nov 28, 2011 11:07 pm

Sorry Raz Dan and monkey my Internet is shit right now cause I've had some storms today sorry I didn't get to play with you monkey hopefully we can play later tonight.

P.S. Fuck city he's a Bitch.

P.S. P.S. Happy Birthday Raz jocolor
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Post by Razgriz19 Tue Nov 29, 2011 6:57 am

Watkins34 wrote:Sorry Raz Dan and monkey my Internet is shit right now cause I've had some storms today sorry I didn't get to play with you monkey hopefully we can play later tonight.

P.S. Fuck city he's a Bitch.

P.S. P.S. Happy Birthday Raz jocolor

Yea, once we all got disconnected i knew it was about time to hang it up for the night.

And yes as of now i am 22 =)
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Post by Decreped Tue Nov 29, 2011 8:02 am

I. Hate having a job, it leaves me almost no time to play with you guys. And. Wen I do get a chance teir usually isn't anyone on. Sad
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Post by GoMonkey66 Tue Nov 29, 2011 8:24 am

Yeah, I was getting discos left and right. Couldn't hear anybody. Played one round and gave up.

Crep ...play now?
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Post by null Tue Nov 29, 2011 8:51 am

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Post by DaN-PrS Tue Nov 29, 2011 8:59 am


so it comes out in asia on the 7th, can we expect it a day or 2 sooner here in the states or at least the same day? I think so Very Happy
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Post by null Tue Nov 29, 2011 9:04 am

DaN-PrS wrote:

so it comes out in asia on the 7th, can we expect it a day or 2 sooner here in the states or at least the same day? I think so Very Happy

but doesn't the store update every tuesday?
so maybe on the 6th?
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Post by mrgerbik03 Tue Nov 29, 2011 9:50 am

Patch incoming....tomorrow.



On November 30th, we are planning a client update of Battlefield 3 on PlayStation 3. This update will be accompanied by a scheduled maintenance period for all formats. Read on for the full details and timings on this update to your game.

Starting November 30th at 09:00 CET (that's 00:00 PST), we will do a scheduled maintenance of our database. We estimate that this maintenance will take approximately three hours, and it will affect all formats.

During this time, we will also roll out the client update for Battlefield 3 on PlayStation 3 (Xbox 360 will follow shortly). When you start the game, you will be notified of the update, and we strongly advise you to download it, since it contains a number of fixes, updates, and some new features. Full change list below. For reference, this is a very similar update to what the PC version received recently:

BATTLEFIELD 3 PLAYSTATION 3 CLIENT UPDATE NOV 30TH

General fixes

• Significant improvements to the Squad Join interface, full details in this earlier blog post
• Removed FIND ME A SQUAD option
• Allow players to join empty Squads alone, thus having 1/4 Squad members
• Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM
• Disable Privacy flag when 1 man Squad
• Reset Privacy flag from Private to Public when Squad drops to 1 player
• All occupied Squads will now show up colored blue on the Squad selection screen
• Players who choose not to join Squads will also show up as Blue in the "Not in a Squad” line
• Squads that are currently empty will display as white -- if you wish to join an empty Squad, you can choose the first one marked with white text
• Added round duration and ticket summary at end of round screen
• Fixed sound for when climbing ladders
• Fixed and issue with some weapons' sounds in first person view
• Fixed a swim sound loop error
• You should no longer be able to damage a friendly vehicle when sitting in an open position
• Grenades now drop to ground if you get killed while attempting to throw it
• Spawn protection now should work in Conquest so you no longer should spawn too close to enemies
• You should no longer spawn too close to enemies in TDM and SQDM
• Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone)
• Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun
• Fixed a problem with revived players not being able to get suppressed
• Fixed a problem with the camera when being revived in co-op
• Spotting VO now plays when spotting from MAV/EOD bot
• Fixed several issues regarding the kill card, including showing wrong weapons used for the kill
• Fixed that sometimes you would be stuck on a black screen when kicked from server
• Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag
• Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing
• Fixed a problem with the bipod deploy sound
• Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot
• Fixed problems with health bars not displaying health properly when using EOD bots
• Fixed a problem with flickering name tags
• Fixed a problem where you could damage friendly helicopters
• Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice
• You should now be able to spot explosives
• You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn)
• Damage from bullets will now continue to cause damage even after the firing user is dead
• Fixed several client crashes
• Fixed a problem where players could get stuck in the join queue
• Fixed the repair icon on the minimap
• Fixed a problem with changing camera on certain vehicles
• Fixed a problem with the grenade indicator when in guided missile mode
• Fixed a problem where the machine could hard lock when joining a public coop game
• Fixed a problem where the headset attached icon would not show up in the UI
• Fixed a problem with the falling antenna on Caspian Border. It should now more instantly kill anyone in its falling path
• Fixed a problem where tank turrets would turn too slow
• Fixed a bug on co-op mission "Exfiltration" where you could end up outside the vehicle and not being able to enter it again, thus blocking the mission
• Fixed a problem where a user can become invulnerable after being resurrected
• Fixed a problem with the M60 reload sound
• Fixed a hang in terrain streaming, causing the user to get stuck on black screen under special circumstances in single player
• Fixed a problem where the enemy would not be able to get a road kill on a user that was using the SOFLAM
• Fixed soldiers disappearing in the mortar kill cam
• Fix for Type88 and MG36 zoom in animation offset when in supported shooting mode (using bipods)


Balance changes

• Increased the damage of helicopter miniguns, AA guns, and jet cannons against infantry
• Increased the damage of helicopter miniguns against jeeps
• Reduced the physics impact of AA guns and jet cannons so players under attack from these weapons no longer should lose control
• Increased the damage of the 44 Magnum slightly
• Increased the range and minimum damage of the .357 Round from the MP412 Rex
• Increased the range of all .45cal and 9mm weapons
• Slightly increased the range of the P90 and MP7 and PDW-R
• Slightly increased the range of the 5.56mm PDW-R and decreased the minimum damage at long range
• Slightly increased the minimum range of the Mk11, SVD, and M39 EMR 7.62mm rifles
• Decreased the maximum damage and maximum range of the G3 and SCAR-H 7.62mm weapons
• Reduced the damage from FIM-92 and SA-18 IGLA missiles against aircraft
• Increased the damage and range of the 40mm BUCK rounds
• Reduced the damage .50cal weapons do against helicopters
• Updated T90 canister shell tweaks to match Abrams canister shells
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Post by DaN-PrS Tue Nov 29, 2011 10:24 am

nerfed the scar and G3, why the G3??


and buff the choppers? Laughing Laughing Laughing Laughing Laughing Laughing Laughing Laughing Laughing
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Post by Guest Tue Nov 29, 2011 10:51 am

Still cannot see who's speaking in the squad?

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Post by DaN-PrS Tue Nov 29, 2011 11:02 am

JDespatis wrote:Still cannot see who's speaking in the squad?


no mention of it, makes me wonder...


I'll have to keep cutting back on the game
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Post by null Tue Nov 29, 2011 11:21 am

JDespatis wrote:Still cannot see who's speaking in the squad?

• Fixed a problem where the headset attached icon would not show up in the UI

UI?
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Post by Decreped Tue Nov 29, 2011 11:22 am

GoMonkey66 wrote:Yeah, I was getting discos left and right. Couldn't hear anybody. Played one round and gave up.

Crep ...play now?

I was at work, and I have to take my brother to the airport later, but I have off tomorow so I'm staying up late tonight.
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Post by null Tue Nov 29, 2011 11:24 am

kaumatizo wrote:
JDespatis wrote:Still cannot see who's speaking in the squad?

• Fixed a problem where the headset attached icon would not show up in the UI

UI?

User interface... Derp.
So it should be fixed.
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Post by Guest Tue Nov 29, 2011 11:33 am

kaumatizo wrote:
kaumatizo wrote:
JDespatis wrote:Still cannot see who's speaking in the squad?

• Fixed a problem where the headset attached icon would not show up in the UI

UI?

User interface... Derp.
So it should be fixed.

I see this as "See who has a mic and who doesn't have one". We'll see tomorow Smile

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Post by Watkins34 Tue Nov 29, 2011 12:48 pm

So good news my sister and I are going to try to get my battlelog account this weekend Very Happy
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Post by null Tue Nov 29, 2011 1:03 pm

Watkins34 wrote:So good news my sister and I are going to try to get my battlelog account this weekend Very Happy

+1

Also... I am afraid of this patch. Knowing dice something bad will come with it.
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Post by DaN-PrS Tue Nov 29, 2011 1:12 pm

Good News Everyone!!!!!










Watkins might not be a bitch after all
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Post by GoMonkey66 Tue Nov 29, 2011 1:15 pm

Never thought he was...why you so hard on the dood?
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Post by Watkins34 Tue Nov 29, 2011 1:21 pm

TDM+Glock18=Epicness.
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Post by Decreped Tue Nov 29, 2011 1:22 pm

• Reduced the damage .50cal weapons do against helicopters
• Reduced the damage from FIM-92 and SA-18 IGLA missiles against aircraft
• Increased the damage of helicopter miniguns, AA guns, and jet cannons against infantry
• Increased the damage of helicopter miniguns against jeeps
• Reduced the physics impact of AA guns and jet cannons so players under attack from these weapons no longer should lose control
• Increased the damage of the 44 Magnum slightly

Win.
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Post by Crazy_driveR3 Tue Nov 29, 2011 2:11 pm

Im psyched about the Heli miniguns boost. they were fine before but now........FUN FUN FUN!!!
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Post by Decreped Tue Nov 29, 2011 2:28 pm

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Post by mrgerbik03 Tue Nov 29, 2011 2:29 pm

kaumatizo wrote:
Watkins34 wrote:So good news my sister and I are going to try to get my battlelog account this weekend Very Happy

+1

Also... I am afraid of this patch. Knowing dice something bad will come with it.
Neutral

+1
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Post by DaN-PrS Tue Nov 29, 2011 2:42 pm

Crazy_driveR3 wrote:Im psyched about the Heli miniguns boost. they were fine before but now........FUN FUN FUN!!!


that's exactly what I thought Laughing
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Post by Guest Tue Nov 29, 2011 4:39 pm

So I finally got the game, and first game was on Metro, so first thought was.. Flashlights OP?

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Post by DaN-PrS Tue Nov 29, 2011 4:51 pm

metro, what a shit show that place is
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Post by null Tue Nov 29, 2011 4:57 pm

My first map was that island one... It still sucks.

Metro is decent.
Everyone uses flashlights.
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